Build a Phone Empire officially has 28 goals with cash rewards. The reviewed first-party public pages do not list all 28 names, conditions, order, or amounts. Build the tracker from the current goal panel: copy each label exactly, record its visible progress and reward, complete it through normal company play, and note how the reward is applied.
Use the live panel as the list
Open the goal interface and record the visible goal number or order, title, condition, current progress, cash reward, and completion state. If the game reveals goals one at a time, do not fill later rows from a fan table. Leave them marked unknown until the current account reveals them.
Attach the in-game year, server date, and relevant company state. A goal can change after an update, and a requirement that was available later in a prior run may not appear at the same point now.
28-slot responsive tracker
Use one card per goal with these fields:
Identity
Goal: exact current title
Position: number or visible order
Status: locked, active, complete, or claimed as displayed
Requirement
Condition: exact action or threshold
Progress: current and required value
Context: year, device, research, office, or region if relevant
Reward
Cash: amount displayed now
Collection: automatic or manual only when observed
Balance change: before and after
Verification
Checked: UTC date
Version: current server context
Evidence: readable panel or completed result
Cards keep the tracker readable on a 320px screen and prevent a 28-row table from forcing horizontal scrolling. Unknown fields stay empty.
Align goals with the company loop
When a goal asks for an action you already need—designing a product, researching a technology, hiring for a real bottleneck, launching, or expanding—plan both together. The cash reward can support the next cycle while the action advances the business.
Do not overspend merely to finish a goal sooner. Compare the visible reward with the full cost of the action, including the next device reserve. A goal is helpful when it complements growth; it is harmful when it leaves the company unable to launch.
Verify the reward
Before completing the last step, record current cash and goal progress. Perform the action, wait for the interface to update, and note whether cash changed automatically or whether a claim control appeared. Use the exact current behavior; the public description confirms cash rewards but not the collection method.
If the goal shows complete but the balance has not changed, inspect the current goal card for a claim action before leaving the server. If no action is visible, make a checkpoint and rejoin cautiously rather than clicking unrelated purchases.
Group goals without inventing rows
You can organize verified entries by the system they use—design, product launch, research, management, sales, regions, or Legacy—while preserving their actual title and order. This helps plan overlapping work without claiming an unofficial category is part of the game.
For example, a verified research-related goal can be paired with the next needed technology. A sales-related goal can use the stable product baseline. A management-related goal should wait until the office and cash support it. The classification is a planning view; the live goal label remains the source.
Goals and Legacy
The public pages do not state whether every completed goal, claimed reward, or progress value resets with Legacy. Read the current Legacy confirmation before selling the company. Record goal states immediately before and after so the behavior can be documented without guessing.
Do not promise that rewards can be reclaimed after a reset unless the current game demonstrates it. Likewise, do not claim that all goal progress is permanent. The Legacy Guide provides the reset checklist.
Goals and paid passes
Passes can change research capacity, RP generation, device slots, phone-sale money, time speed, and recruitment. Record relevant ownership when a goal completion time or cash route depends on them. A fast clear with paid acceleration is not a default free-player schedule.
The 2x Money description specifically refers to money from phones sold. It does not publicly state that goal cash rewards are doubled. Verify the balance rather than assuming the multiplier applies.
Troubleshoot goal progress
- Re-read the exact condition and confirm the action happened after the goal became active if sequence matters.
- Check whether the goal refers to a device family, year, region, research state, or company value shown by the game.
- Let the current launch, research, or purchase finish before judging progress.
- Join a current server if the interface appears stale, but record the old state first.
- Do not repeat a costly action until the tracker and cash are protected.
- If a fan list conflicts with your panel, use the current panel and attach the date.
Frequently asked questions
How many goals are there?
The official Experience description states 28.
What are all 28 rewards?
The complete official list is not publicly documented. Record each cash reward from the current in-game goal panel and leave unrevealed entries blank.
Are rewards automatic?
The public description does not specify the collection method. Observe the current interface and compare cash before and after completion.
Do goals reset with Legacy?
The public pages do not define that behavior. Read the live Legacy confirmation and record goal state before and after.
Should I rush every goal?
No. Complete goals alongside useful company actions and preserve the cash needed for the next product cycle.